pub struct AsciiGenerator<'a, R: 'a> {
// some fields omitted
}
Iterator which will continuously generate random ascii characters.
This iterator is created via the gen_ascii_chars
method on Rng
.
Trait Implementations
type Item = char
fn map<B, F>(self, f: F) -> Map<Self, F> where F: FnMut(Self::Item) -> B
fn filter<P>(self, predicate: P) -> Filter<Self, P> where P: FnMut(&Self::Item) -> bool
fn scan<St, B, F>(self, initial_state: St, f: F) -> Scan<Self, St, F> where F: FnMut(&mut St, Self::Item) -> Option<B>
fn fuse(self) -> Fuse<Self>
fn inspect<F>(self, f: F) -> Inspect<Self, F> where F: FnMut(&Self::Item) -> ()
fn by_ref(&mut self) -> &mut Self
fn fold<B, F>(self, init: B, f: F) -> B where F: FnMut(B, Self::Item) -> B
fn all<F>(&mut self, f: F) -> bool where F: FnMut(Self::Item) -> bool
fn any<F>(&mut self, f: F) -> bool where F: FnMut(Self::Item) -> bool
fn find<P>(&mut self, predicate: P) -> Option<Self::Item> where P: FnMut(&Self::Item) -> bool
fn max_by<B, F>(self, f: F) -> Option<Self::Item> where B: Ord, F: FnMut(&Self::Item) -> B
fn min_by<B, F>(self, f: F) -> Option<Self::Item> where B: Ord, F: FnMut(&Self::Item) -> B
fn cloned<'a, T>(self) -> Cloned<Self> where Self: Iterator<Item=&'a T>, T: 'a + Clone
fn cycle(self) -> Cycle<Self> where Self: Clone
fn sum<S = Self::Item>(self) -> S where S: Add<Self::Item, Output=S> + Zero
fn product<P = Self::Item>(self) -> P where P: Mul<Self::Item, Output=P> + One